Review: Zoo Tycoon DS
by John Walker on Dec.04, 2005, under The Rest
If you’re going to make a management game on the DS, you could replace the traditional mouse interface with the stylus!
Pick yourself back up off the floor, dust yourself down, and close your mouth. I know, you don’t stumble upon genius like this every day. But please, you’re embarrassing me – I’m a modest man.
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So, I learned today that chimpanzees have a bone density seven times greater than a human. It’s something of a shame that Zoo Tycoon developers Blue Fang respond to this by having been seven times more dense than a chimpanzee. They didn’t think of that aforementioned idea.
If a chimpanzee falls from a third storey window onto concrete, it will pick itself up, dust itself off, and bound away. In the interests of science, let’s drop a DS playing Zoo Tycoon from a third storey window, and see what happens.
…
Ooh, the interface improves.
December 5th, 2005 on 00:00
it was a really good read. really!
December 5th, 2005 on 12:50
Oh I would buy a DS very quickly if they released a decent management game. Rollercoaster Tycoon too much to ask for?
I’m slightly worried by the power of the DS. Or lack thereof. It sounds like it can barely handle the rubbishy world of Zoo Tycoon. Without any sound processing even.
Civ for DS. /drools.
SMAC for DS. /mmmmm
Thief too much to ask for? Thief 1 ran on software.
December 6th, 2005 on 16:56
Ah, The Q-Bert Conundrum, as we used to call it.
This is certainly a novel solution.
Perhaps they’ve been playing too many hex-based wargames?