I’ve not dreamt I could fly, but I have played Falcon on the Atari ST, which must be a similar.
Everything in it was indeed extremely flat and dull, apart from one pyramidal hill.
I found a use for both this cartoon and some of Brain’s – printed on the right of a sheet of A4 in landscape, folded over, made a paper card for each of the cast of the musical I was in last week— and it was amazing how apt various Brian’s Guides could match these thespain individuals.
This particular cartoon reflects the 2-D colourlessly deflated view of the world that follows the adrenaline rush of being on stage 5 times. …. still not giving up the day-job ((sigh))
Hello, welcome, and sit down. I'm John Walker, a writer based in the UK, and co-editor and co-director of Rock, Paper, Shotgun. This site is the place for my idle, idle thoughts, occasional rants, meandering tales, television reviews, and photographs of a cat. Contact me by email magic for all your Earthly needs. botherer @ gmail . com
October 11th, 2006 on 23:27
F*** me, Brian’s changed!
October 12th, 2006 on 10:01
You need a higher resolution ground textures pack.
October 12th, 2006 on 20:28
Are you refering to the drawing, or is that the secret of flying?
If it’s the drawing, I banged it out in PSP.
October 13th, 2006 on 10:29
Damn that ambiguity.
I’ve not dreamt I could fly, but I have played Falcon on the Atari ST, which must be a similar.
Everything in it was indeed extremely flat and dull, apart from one pyramidal hill.
An unexplained association too far, I feel.
October 20th, 2006 on 09:24
I found a use for both this cartoon and some of Brain’s – printed on the right of a sheet of A4 in landscape, folded over, made a paper card for each of the cast of the musical I was in last week— and it was amazing how apt various Brian’s Guides could match these thespain individuals.
This particular cartoon reflects the 2-D colourlessly deflated view of the world that follows the adrenaline rush of being on stage 5 times. …. still not giving up the day-job ((sigh))