Reviews
Review: Dungeon Runners
by John Walker on Jul.31, 2007, under Reviews
That’s until you play it for a bit. At the fifth glance, Dungeon Runners is, against all likelihood, a spoof of the MMO genre. NC Soft, one of the big players in the online world with City of Heroes, Lineage and the forthcoming Tabula Rasa, are taking a cheeky dig at the trend that’s brought them riches. And oddly, it works.
Hooray for free! I really rather like this game, and not despite, but because of how derivative it is. Also because it’s taking the piss.
Review: Lost Planet
by John Walker on Jul.02, 2007, under Reviews
You will remember Kristan’s review of the original version back in January, in which he was one of the few not to be all confused by the pretty graphics, and recognise quite how hollow the experience really was. So today we’re here to find out how Capcom have managed to shed marks in the last six months.
Like it says.
Preview: Fallout 3
by John Walker on Jul.01, 2007, under Reviews
Like so very many people, Bethesda – the team behind the Elder Scrolls series, most recently Oblivion – fell in love with Fallout in 1997. A turn-based RPG, it is often heralded as Interplay’s finest moment, crafting an elaborate post-nuclear world, and a story of intricate depth. It was so fantastically iconic. And not in that awful way people so lazily use that word now, but truly creating gaming icons. Vault-Boy, with his thumb pointing up and his ridiculously cheery grin, a bitter lie in a devastated world. The PIPBoy 2000 and its all-in-one justification for maps, objectives and character info. The SPECIAL System (Strength, Perception, Endurance, Charisma, Intelligence, Agility, and Luck).
But most of all, there was a sense of professionalism missing from so many games. The opening sequences for both Fallout 1 and 2, the beautiful ’40s music, the astonishingly crafted retro-future, the shocking and revelatory endings, and the sense of extraordinary freedom. That’s an awful lot to live up to.
Super-world exclusive! Except for everyone else going live with it at the same time. And some US mag already running it a couple of weeks back. But apart from that! Fallout 3 preview!
Review: Hospital Tycoon
by John Walker on Jun.21, 2007, under Reviews
Despite nicking almost every aspect of Theme Hospital, Hospital Tycoon doesn’t feel half as comfortable to play. You begin with semi-established hospitals, playing as the manager who must hire staff, build rooms, buy equipment and respond to the needs of your patients and employees – standard management stuff. This is delivered episodically, with three different hospitals split into chapters of story, each with specific tasks. But it takes ‘episodic’ literally, presented as a hospital soap opera, with key cast members and strange events.
One of my Gamer reviews has found its way onto their website. So posty-a-go-go.
Review: Mad Tracks
by John Walker on Jun.02, 2007, under Reviews
New review hidden away in the weekend embarrassments on EG.
Review: Tamagotchi Corner Shop Connection 2
by John Walker on Apr.13, 2007, under Reviews
Comments Off more...Review: Tony Hawk’s Downhill Jam – Wii
by John Walker on Dec.15, 2006, under Reviews
This should be interesting. First Wii review, and I think lowest score in the world for the game.
/Hides from comments
